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public interface MouseListener
The listener interface for receiving "interesting" mouse events 
 (press, release, click, enter, and exit) on a component.
 (To track mouse moves and mouse drags, use the
 MouseMotionListener.)
 
 The class that is interested in processing a mouse event
 either implements this interface (and all the methods it
 contains) or extends the abstract MouseAdapter class
 (overriding only the methods of interest).
 
 The listener object created from that class is then registered with a
 component using the component's addMouseListener 
 method. A mouse event is generated when the mouse is pressed, released
 clicked (pressed and released). A mouse event is also generated when
 the mouse cursor enters or leaves a component. When a mouse event
 occurs, the relevant method in the listener object is invoked, and 
 the MouseEvent is passed to it.
MouseAdapter, 
MouseEvent, 
Tutorial: Writing a Mouse Listener| Method Summary | |
|---|---|
|  void | mouseClicked(MouseEvent e)Invoked when the mouse button has been clicked (pressed and released) on a component. | 
|  void | mouseEntered(MouseEvent e)Invoked when the mouse enters a component. | 
|  void | mouseExited(MouseEvent e)Invoked when the mouse exits a component. | 
|  void | mousePressed(MouseEvent e)Invoked when a mouse button has been pressed on a component. | 
|  void | mouseReleased(MouseEvent e)Invoked when a mouse button has been released on a component. | 
| Method Detail | 
|---|
void mouseClicked(MouseEvent e)
void mousePressed(MouseEvent e)
void mouseReleased(MouseEvent e)
void mouseEntered(MouseEvent e)
void mouseExited(MouseEvent e)
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Copyright 2006 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.